AI Insights · Timothy · October 2022
Top 5 Anime Games on iOS in Latin America: Q3 2022
Discover the performance trends of the top 5 anime games on iOS in Latin America during Q3 2022, including revenue, downloads, and active user statistics.
Throughout Q3 2022, the top 5 anime games on iOS in Latin America exhibited distinct trends in revenue, downloads, and active users. Data from Sensor Tower provides a detailed look into the performance of these popular titles.
DRAGON BALL LEGENDS saw its weekly revenue fluctuate, peaking at around $25K in mid-July and ending the quarter with approximately $14K. Weekly downloads started strong at 13.6K in late June, saw a dip in August, but picked up again to 8.2K by the end of September. Active users showed a slight decline initially, from 72.9K to 48.5K in early August, but rebounded to finish the quarter at 59.7K.
DRAGON BALL Z DOKKAN BATTLE had notable spikes in weekly revenue, hitting a high of $29.6K in early July and another peak of $26.3K in mid-September. Downloads were relatively stable with a peak of 9K in late August. The game’s active user base grew from 8K at the start of the quarter to over 10K by the end.
Saint Seiya: Legend of Justice launched in mid-July and experienced an initial surge in revenue, reaching $87K in its second week. This was followed by a gradual decline, ending the quarter at about $37K. Downloads started impressively at 43.7K in the launch week but dropped significantly to under 1K by the end of September.
ONE PIECE Bounty Rush experienced a significant revenue spike in late July, reaching nearly $19.4K, but generally maintained a lower revenue level around $2K to $6K for the rest of the quarter. Weekly downloads peaked at 10.5K in early August, while active users saw a steady increase, peaking at 12.3K in early August and maintaining around 11K towards the end of September.
Yu-Gi-Oh! Master Duel showed consistent performance in both downloads and active users. Weekly revenue peaked at $3.2K in mid-July. Downloads remained stable, averaging around 2.2K to 2.8K weekly, while active users grew steadily from 16K in late June to 18.7K by the end of September.
For more detailed insights and data, visit Sensor Tower.